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VALENTINACONTEDESIGN
VALE
VIDART
2D&3DDIGITALARTIST
Software utilizzati : Maya, Zbrush, Blender, Unity
Used Software : Maya, Zbrush, Blender, Unity
Texture in Photoshop. Modeling, Topology e PBR in Blender - lavori personali e prove
Texture in Photoshop. Modeling, Topology and PBR in Blender - personal works and tests
Lavori realizzati in Zbrush per vari clienti
Works I realized in Zbrushfor several clients
Lavori di 3D Visualization per diversi clienti realizzate in Blender
Works about 3d Visualization for several clients made in Blender
Alcuni di GRAFICA PUBBLICITARIA realizzati in Blender e Maya
A few Graphic Design works I realized in Blender e Maya
From my Blog - Dal blog...
<< Translation in English coming soon...
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